Shaman are spiritual guides and practitioners, not of the divine, but of the very elements. Unlike some other mystics, shaman commune with forces that are not strictly benevolent. The elements are chaotic, and left to their own devices, they rage against one another in unending primal fury. It is the call of the shaman to bring balance to this chaos. Acting as moderators among earth, fire, water, and air, shaman summon totems that focus the elements to support the shaman's allies or punish those who threaten them.
Class Information
During combat, shaman place damaging and controlling totems on the ground to maximize their effectiveness while hindering their enemies. Shaman are versatile enough to battle foes up close or at range, but wise shaman choose their avenue of attack based on their enemies' strengths and weaknesses.
- Combat Roles : Healer, Damage
- Resources : Health, Mana, Maelstrom
- Armor Type : Mail, Shields
- Available Weapons : Daggers, Fist Weapons, Axes, Maces, Staves
Specializations
Elemental
Enhancement
Restoration
Features
Healing
By calling on their spiritual power, shaman can restore health to injured allies.
Melee Damage
Shaman enhance their weapons with elemental effects, empowering their blows with the power of fire, wind, or ice.
Ranged Damage
The elemental force of the shaman can be used to damage enemies from afar with lightning strikes, earthquakes, and lava bursts.
Totems
Shaman can choose to deploy a wide array of different totems, each with unique effects from improved restoration to greater damage, enhanced crowd control, and more.